This also includes enemies not native to the biome such as granite elementals. Soul of night is a hardmode crafting material dropped by most enemies killed in the underground corruption or underground crimson (in the cavern layer), with a 1/5 (20%) / 9/25 (36%) chance.
Soul of night is a hardmode crafting material dropped by most enemies killed in the underground corruption or underground crimson (in the cavern layer), with a 1/5 (20%) / 9/25 (36%) chance. This also includes enemies not native to the biome such as granite elementals.
This also includes enemies not native to the biome such as granite elementals.
Soul of night is a hardmode crafting material dropped by most enemies killed in the underground corruption or underground crimson (in the cavern layer), with a 1/5 (20%) / 9/25 (36%) chance. This also includes enemies not native to the biome such as granite elementals.
This also includes enemies not native to the biome such as granite elementals. Soul of night is a hardmode crafting material dropped by most enemies killed in the underground corruption or underground crimson (in the cavern layer), with a 1/5 (20%) / 9/25 (36%) chance.
Soul of night is a hardmode crafting material dropped by most enemies killed in the underground corruption or underground crimson (in the cavern layer), with a 1/5 (20%) / 9/25 (36%) chance. This also includes enemies not native to the biome such as granite elementals.
Soul of night is a hardmode crafting material dropped by most enemies killed in the underground corruption or underground crimson (in the cavern layer), with a 1/5 (20%) / 9/25 (36%) chance.
This also includes enemies not native to the biome such as granite elementals. Soul of night is a hardmode crafting material dropped by most enemies killed in the underground corruption or underground crimson (in the cavern layer), with a 1/5 (20%) / 9/25 (36%) chance.
Soul of night is a hardmode crafting material dropped by most enemies killed in the underground corruption or underground crimson (in the cavern layer), with a 1/5 (20%) / 9/25 (36%) chance. This also includes enemies not native to the biome such as granite elementals.
This also includes enemies not native to the biome such as granite elementals. Soul of night is a hardmode crafting material dropped by most enemies killed in the underground corruption or underground crimson (in the cavern layer), with a 1/5 (20%) / 9/25 (36%) chance.
Soul of night is a hardmode crafting material dropped by most enemies killed in the underground corruption or underground crimson (in the cavern layer), with a 1/5 (20%) / 9/25 (36%) chance.
This also includes enemies not native to the biome such as granite elementals. Soul of night is a hardmode crafting material dropped by most enemies killed in the underground corruption or underground crimson (in the cavern layer), with a 1/5 (20%) / 9/25 (36%) chance.
999 Ps4 Background / This also includes enemies not native to the biome such as granite elementals.. This also includes enemies not native to the biome such as granite elementals. Soul of night is a hardmode crafting material dropped by most enemies killed in the underground corruption or underground crimson (in the cavern layer), with a 1/5 (20%) / 9/25 (36%) chance.